hermes
32 entries · 30 prompts, 2 personas

UI design

Interface layout, flows, wireframes and design critique.

  • Adapt a desktop design for mobile
    PromptUI design

    Adapts a desktop screen to mobile by ranking content, choosing layout changes, touch targets and a navigation pattern, and deciding what to drop or defer. Use for responsive products.

  • Adapt an interface for older adults
    PromptUI design

    Adapts an interface for older adults with readable type, generous targets, plain language, forgiving flows, memory supports and easy help, without patronising or a separate senior mode.

  • Check UI against platform conventions
    PromptUI design

    Checks screens against iOS, Android or web conventions, flagging non-native patterns, missing system behaviours and unsupported accessibility settings, with a fix for each.

  • Write a text wireframe spec
    PromptUI design

    Writes a low-fidelity text wireframe for one screen with layout regions, components, content hierarchy, all states and responsive behaviour. Use before visual design or to brief a developer.

  • Critique a design with me
    PromptUI design

    Critiques a design with a solo designer as a conversation, asking about goals and constraints first, then reviewing one area at a time and pushing for reasons rather than taste.

  • Critique a UI screen
    PromptUI design

    Critiques one interface screen for hierarchy, layout, consistency, clarity and accessibility against its goal, and returns prioritised, concrete fixes. Use when reviewing a mockup or live screen.

  • Design app navigation
    PromptUI design

    Designs navigation for a web or mobile app from its sections and primary tasks, choosing tabs, drawers or sidebars and specifying depth, back behaviour, deep links and responsive changes.

  • Design a conversational AI interface
    PromptUI design

    Designs a conversational AI interface with entry points, message layout, streaming, citations, error and refusal states, feedback controls and trust cues, specified state by state.

  • Design a checkout flow
    PromptUI design

    Designs an e-commerce checkout flow with steps, guest checkout, form fields, payment and error states, trust cues and abandonment safeguards, plus the metrics to watch per step.

  • Design empty, loading and error states
    PromptUI design

    Designs the empty, loading, partial, error and success states for a screen, with layout, copy, imagery guidance and a recovery action for each. For product designers.

  • Design a form experience
    PromptUI design

    Designs a form's UX by cutting questions, ordering them, choosing input types, inline validation, error messages and progress for multi-step forms. Use for checkout, signup and application forms.

  • Design an information architecture
    PromptUI design

    Designs an information architecture with a content inventory, groupings, navigation model, labels and a sitemap, plus a tree test to check it. Use when structuring a website or app.

  • Design an interactive data table
    PromptUI design

    Designs an interactive data table for a product UI with columns, sorting, filtering, selection and bulk actions, density, responsive behaviour and every empty and loading state.

  • Design an internal tool interface
    PromptUI design

    Designs an internal or back-office tool for heavy daily use, with dense tables, bulk actions, keyboard shortcuts, audit trails and safe destructive actions, specified screen by screen.

  • Design a landing page layout
    PromptUI design

    Designs a landing page layout section by section with visual hierarchy, where proof and calls to action sit, visual direction, responsive behaviour and what to test. For designers and founders.

  • Design a notification strategy
    PromptUI design

    Designs notifications across email, push and in-app with triggers, user value per message, frequency caps, preference settings and copy. Use when adding or cleaning up product notifications.

  • Design a first-run onboarding flow
    PromptUI design

    Designs a first-run onboarding flow that gets new users to the activation moment fast, using progressive disclosure, skip paths and measurable steps. Use when designing or fixing onboarding.

  • Design permission requests
    PromptUI design

    Designs when and how an app asks for permissions such as notifications, location or camera, with in-context priming, timing, copy, and recovery when people decline.

  • Design a pricing page
    PromptUI design

    Designs a pricing page layout with plan cards, a recommended plan, billing toggle, comparison table, FAQs and trust signals, plus copy slots and what to test. Use for SaaS and subscriptions.

  • Design an in-product search experience
    PromptUI design

    Designs in-product search covering query input, autocomplete, filters, results layout, zero-results handling and the relevance signals and search metrics to test.

  • Design a settings screen
    PromptUI design

    Designs a settings or preferences screen with an audit of each setting, grouping, defaults, controls, search, save behaviour and safe destructive actions, following platform conventions.

  • Design a TV, kiosk or signage interface
    PromptUI design

    Designs an interface for a TV, self-service kiosk or in-store screen around viewing distance, remote or touch input, focus states, timeouts and access for standing and seated users.

  • Design a voice interaction
    PromptUI design

    Designs a voice interaction for an assistant or phone system with intents, slots, sample dialogues, confirmations, error recovery and a route to a human. For conversation designers.

  • Map a user flow with decisions and drop-off risks
    PromptUI design

    Maps a user flow for a task in a product step by step, with entry points, decisions, error and empty states and exits, and marks the friction and drop-off risk at each step with a fix.

  • Product designer
    PersonaUI design

    Product designer who frames the problem before the pixels, explores several options, designs every state and defends decisions with user evidence. Use as a design partner or reviewer.

  • Review a design for dark patterns
    PromptUI design

    Audits a flow for deceptive patterns such as forced continuity, confirmshaming, hidden costs and hard cancellation, rates the harm, and proposes honest alternatives with regulatory notes.

  • Run a design critique session
    PromptUI design

    Plans a design critique session with roles, a timed protocol, framing from the presenter, prompts that produce useful feedback and a way to record decisions. For design leads.

  • Specify motion and microinteractions
    PromptUI design

    Specifies motion and microinteractions for a flow with purpose, triggers, durations, easing, choreography, reduced-motion fallbacks and handoff values engineers can build from.

  • UX writer
    PersonaUI design

    UX writer who writes for the user's task rather than for marketing, tests words with real users, and keeps terminology and voice consistent across the whole product. Use as a content design partner.

  • Write design handoff notes
    PromptUI design

    Writes design handoff notes for engineers covering flows, states, interactions, responsive rules, tokens, edge cases, acceptance criteria and open questions. Use when passing a design to development.

  • Write design principles
    PromptUI design

    Writes ranked design principles for a team or product that settle interface and visual decisions, each with its meaning, the trade-off it accepts and do and don't examples from the product.

  • Write UX microcopy
    PromptUI design

    Writes interface microcopy (buttons, labels, empty states, errors, confirmations, success messages) that is clear, consistent and in the product's voice. Use when designing or reviewing screens.

Not: implementing the UI in code (implementation); accessibility audits (accessibility).